Changes in v1.05:

  • Basic caching support to lighten server load.
  • Fixed problem with detecting and reporting barricades indoors.
  • Fixed Revive Request frame -- no more ugly page load errors!

Changes in v1.04:

  • Full Firefox 3 support.

Changes in v1.03:

  • We're above 1.0!
  • Changed the API url and provided more anti-spoofing protections.

Changes in v0.96:

  • The return of UD Revive Tool!

Changes in v0.95:

  • Tested, working update support.
  • Cosmetic changest to support time granularity.

Changes in v0.94:

  • Hopefully WORKING update support.
  • Barricade levels show on all building types.
  • Time granularity to prevent report tracking by times.
    • Reports made within the last ten minutes will show 10m as age.
    • Reports made within the last half hour will show 30m as age.
    • All other reports behave as usual.

Changes in v0.92:

  • Update support.

Changes in v0.91:

  • First extension version!
  • Added security token to verify that requests come from extension.
  • Should contain all features from last version of script.

Changes in v0.206:

  • UDBrain Revive Tool is working again, maybe?
  • Doesn't error out in Moneroeville.
  • Works with Junkyards and Churches.

Changes in v0.205:

  • UDBrain Revive Tool hidden by default.

Changes in v0.204:

  • Even less lazy finding of barricade status. Sprays won't mess it up.
  • Adds UDBrain Revive Tool as an IFrame.

Changes in v0.203:

  • Will now correctly display cades on the center square with UDToolbar.
  • Can now collect data while you're dead and lying down.

Changes in v0.202:

  • Better UDToolbar support.
  • Works with UDToolbar on but graphics disabled.

Changes in v0.201:

  • Full UDToolbar support.

Changes in v0.2:

  • Fixed the barricade lazyness -- new method of finding barricades.
  • Total backend redesign.
  • Future-proofed. Expect new features soon.
  • Mandatory update.

Changes in v0.105:

  • No longer displays "OPEN" for buildings that can't be barricaded.
  • Uses Ben2's corrected getZedCount() and getCoords() functions.
  • Uses more efficient XPath methods to find squares on the map.

Changes in v0.104:

  • Versioning updates now work.

Changes in v0.103:

  • Fixed an error recognizing certain barricades.

Changes in v0.102:

  • Updates zombie counts when there are no zombies.
  • Sorry for the rapid-fire upgrades.

Changes in v0.101:

  • Now recognizes junkyard barricades. Thanks to Andrew for notifying me.

Changes in v0.10:

  • Counts zombies inside and outside a building (depending on where you are). This data is available on the dump page.
  • New report exchange system - easier implementation of new features
  • Client-side time-calculation script - reduce server load

Changes in v0.09:

  • Bugfixes, mainly with finding the UDID
  • Proper versioning system
  • Display short cade status for current square

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